Randolph Carter wanders the dreamlands in search of Kadath, home of the gods, in order to find a path to the sunset city of his dreams.
First off, I'm going to say something that may get me eaten alive by a swarm of zoogs but I've never held the writing of H.P. Lovecraft in high regard despite loving a lot of his concepts. Untold aeons ago, I read the prose version of The Dream-Quest of Unknown Kadath. When I saw the graphic novel version, I decided it was time to revisit it.
The Dream-Quest of Unknown Kadath works fairly well as a graphic novel. The adaptation has a somewhat disjointed feel, which I think fits the tale since it is a dream, after all. Unlike a lot of Lovecraft tales, it's a quest story rather than a race toward insanity. Randolph Carter encounters all manner of Lovecraftian beasties on his journey and I.N.J. Culbard depicts them rather well. Much like the pacing, the art contributes to the dreamlike feel of the story.
Even though I only have vague recollections of reading the prose version of this story, I felt like something was missing at times. The transitions from scene to scene were a little rough in places. Overall, though, I felt this was a worthwhile adaptation. Three out of five stars.